Game Manual
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Your Profile

Explain the profile, and how to manage it.

Experience Points

As you play the game and gradually learn how to be a musher, you will discover that experience points are vital to your career as a dog driver. There are several ways to earn (and spend) this valuable resource, and many decisions that you will make in the future will likely involve it. We will gradually explain many in-depth aspects of experience points throughout the manual, but here's a quick reference to some of the ways that you can earn and spend EXP.


Note: Keep in mind that these lists are not comprehensive, and that some of the objectives listed below may also require gold, membership type, a certain level, and/or career rank to complete.
+ Earning Experience
EXP Earned Activity
+1 EXP Active Past 30 Min (Normal Account)
+1 EXP p/Scoop Clean Kennel
+4 EXP p/Session Play With Dog
+4 EXP p/Session Train Your Dog
+5 EXP Active Past 30 Min (Upgraded Account)
+5 EXP p/Serving Feed or Water Dog
+5 EXP p/Serving Feed or Water Litter
+Varied EXP Retire Dog Naturally
+Varied EXP Mature a Litter
Up to +1,000* EXP Accepted Image Gallery Submission
* Depends on how many recolors.
More than +20,000* EXP Racing
* The longer the race, the more competitors, and the higher your team places, the more experience you will get for it. As long as you are racing against other players, every team will earn some experience for finishing.

– Spending Experience
EXP Cost Activity
Varied (Scaled) Increase Kennel Size
Varied (Scaled) Increase Job Size
Varied (Scaled) Increase Musher Level
Varied (Scaled) Increase Musher Statistics
–20 EXP Create Team
–30 EXP Discover Dog Personality
–30 EXP Socialize Litter
–100 EXP New Career
–50,000 EXP Open Job
–100,000 EXP Register Kennel
–100,000 EXP 1 Diamond

Musher Levels

Musher levels are a qualifying way to measure your success on GoneMushing. By leveling yourself, you can grow from a newbie greenhorn to a seasoned professional! There are thirty (30) levels on the game. Leveling yourself up will earn you extra gold, longer race distances, better items, and other new features.


Level Rewards & Items Unlocked
1 1 Dog Teams
1 Mile Races
2 5 Mile Races
$3,000 Gold
Gallon of Spring Water
3 2 Dog Teams
10 Mile Races
$3,000 Gold
Standard Toboggan
Saline Solution
4 20 Mile Races
$3,000 Gold
Dog Walker
5 30 Mile Races
$3,000 Gold
Rawhide Fastenings
6 4 Dog Teams
40 Mile Races
$3,000 Gold
Training Book
Pitchfork
Wrist Wrap
7 50 Mile Races
$3,000 Gold
Deluxe Toboggan
8 60 Mile Races
$3,000 Gold
Gallon of Artesian Water
Blue Guard Harness
Pink Guard Harness
Black Guard Harness
Red Guard Harness
Green Guard Harness
Purple Guard Harness
Yellow Guard Harness
Grey Guard Harness
9 70 Mile Races
$3,000 Gold
Aluminum Runners
Ear Drops
10 80 Mile Races
$3,000 Gold
Freight Harness & Tire
Green Gazelle Garden Mix Formula
Green Gazelle Turkey & Egg Formula
Green Gazelle Lamb & Barley Formula
Green Gazelle Smoked Salmon Formula
Green Gazelle Beef & Barley Formula
11 90 Mile Races
$3,000 Gold
Basic Raised Toboggan
12 6 Dog Teams
100 Mile Races
$3,000 Gold
Command Leash
Garbage Bag
Massage Balm
13 150 Mile Races
$3,000 Gold
Cord Fastenings
14 200 Mile Races
$3,000 Gold
Standard Brakes
15 250 Mile Races
$3,000 Gold
Exercise Wheel
Standard Raised Toboggan
16 300 Mile Races
$3,000 Gold
Blue H-Back Harness
Pink H-Back Harness
Black H-Back Harness
Red H-Back Harness
Green H-Back Harness
Purple H-Back Harness
Yellow H-Back Harness
Grey H-Back Harness
17 350 Mile Races
$3,000 Gold
Wooden Runners
18 8 Dog Teams
400 Mile Races
$3,000 Gold
Shovel
19 450 Mile Races
$3,000 Gold
Deluxe Raised Toboggan
20 500 Mile Races
$3,000 Gold
Raw Venison
Raw Gizzards
Raw Rabbit
Raw Rainbow Trout
Raw Beef
21 550 Mile Races
$3,000 Gold
Deluxe Brakes
22 600 Mile Races
$3,000 Gold
23 650 Mile Races
$3,000 Gold
Basic Basket Sled
24 10 Dog Teams
700 Mile Races
$3,000 Gold
Blue X-Back Harness
Pink X-Back Harness
Black X-Back Harness
Red X-Back Harness
Green X-Back Harness
Purple X-Back Harness
Yellow X-Back Harness
Grey X-Back Harness
Garbage Can
25 750 Mile Races
$3,000 Gold
26 12 Dog Teams
800 Mile Races
$3,000 Gold
Plastic Runners
27 850 Mile Races
$3,000 Gold
Standard Basket Sled
28 14 Dog Teams
900 Mile Races
$3,000 Gold
29 950 Mile Races
$3,000 Gold
30 16 Dog Teams
1000 Mile Races
$3,000 Gold
Deluxe Basket Sled
Caesar MAX Veggie Flavor
Caesar MAX Chicken Flavor
Caesar MAX Pork Flavor
Caesar MAX Whitefish Flavor
Caesar MAX Beef Flavor
Green Gazelle Wild Taste Sweet Potato Formula
Green Gazelle Wild Taste Quail Formula
Green Gazelle Wild Taste Elk Formula
Green Gazelle Wild Taste Ocean Fish Formula
Green Gazelle Wild Taste Bison Formula
Trade EXP for Diamonds
Maximum 40 EXP p/Day from Each Dog Playing/Training
You can level up by visiting the Edit Profile page. Look at the right-hand side of the screen, and you will notice some self-improvement options. If you do not have enough experience points to level up, the respective button will appear dimmed and deactivated. It will tell you how many experience points you still need before you are eligible to level up. If you do, in fact, have the required amount of experience needed, then the button will be active and clickable. This time, it will show you how many experience points you will need to exchange.

As you progress through the levels, it will gradually begin to cost more and more experience points. The table below outlines the amount of experience points needed to reach each level.


Change in Level EXP Required
Level 1 → 2 200 EXP
Level 2 → 3 300 EXP
Level 3 → 4 400 EXP
Level 4 → 5 500 EXP
Level 5 → 6 600 EXP
Level 6 → 7 700 EXP
Level 7 → 8 800 EXP
Level 8 → 9 900 EXP
Level 9 → 10 1,000 EXP
Level 10 → 11 2,200 EXP
Level 11 → 12 2,400 EXP
Level 12 → 13 2,600 EXP
Level 13 → 14 2,800 EXP
Level 14 → 15 3,000 EXP
Level 15 → 16 3,200 EXP
Level 16 → 17 3,400 EXP
Level 17 → 18 3,600 EXP
Level 18 → 19 3,800 EXP
Level 19 → 20 4,000 EXP
Level 20 → 21 6,300 EXP
Level 21 → 22 6,600 EXP
Level 22 → 23 6,900 EXP
Level 23 → 24 7,200 EXP
Level 24 → 25 7,500 EXP
Level 25 → 26 7,800 EXP
Level 26 → 27 8,100 EXP
Level 27 → 28 8,400 EXP
Level 28 → 29 8,700 EXP
Level 29 → 30 9,000 EXP

Musher Statistics

Like levels, musher statistics are also an indication of your status as a dog driver. Because you are a vital part of the team, mushers have three statistics that are essential to success on the trail: Attention, Endurance, and Handling. Each of these areas may independently improve to a total score of twenty (20). As you progress through the statistics, each improvement will help your overall racing performance.

Attention is also known as your focus – how alert you are on the trail, as well as your ability to spot obstacles before your team does.

Endurance is your version of stamina. How long are you able to withstand the elements, physical fatigue, and other hardships of the trail?

Handling represents how well you handle your dogs. How do your dogs respond to you and your commands? Do they respect you as their leader?
You can improve your musher statistics by visiting the Edit Profile page. Look again to the right-hand side of the screen and, underneath the option to level up, you will see three additional options. If you do not have enough experience points to improve the stat, then the respective button will appear dimmed and deactivated. It will tell you how many experience points you still need before you are eligible to increase a stat. If you do, in fact, have the required amount of experience needed, then the button will be active and clickable. This time, it will show you how many experience points you will need to exchange.

As you progress through the statistics, the cost of upgrading will gradually begin to cost more and more experience points. Improving your skills will also take a little bit of real time! The table below outlines the amount of experience points needed to reach each statistic, as well as the amount of real time needed to improve.

Yes – that's right: real time. Improving your statistics is one of several important tasks that take some real time to complete. You will find that some things around the game require you to wait while your upgrade is finishing. Click here for more information about these Time Builds.


Note: The amount experience and/or time required to improve a musher statistic is the same, regardless of whether you are improving Attention, Endurance, or Handling.
Change in Stat EXP Required Time Required
1 → 2 500 EXP 0 Days
14 Hours
24 Minutes
2 → 3 750 EXP 0 Days
21 Hours
36 Minutes
3 → 4 1,000 EXP 1 Days
4 Hours
48 Minutes
4 → 5 1,250 EXP 1 Days
12 Hours
0 Minutes
5 → 6 1,500 EXP 1 Days
19 Hours
12 Minutes
6 → 7 1,750 EXP 2 Days
2 Hours
24 Minutes
7 → 8 2,000 EXP 2 Days
9 Hours
36 Minutes
8 → 9 2,250 EXP 2 Days
16 Hours
48 Minutes
9 → 10 2,500 EXP 3 Days
0 Hours
0 Minutes
10 → 11 2,750 EXP 3 Days
7 Hours
12 Minutes
11 → 12 3,000 EXP 3 Days
14 Hours
24 Minutes
12 → 13 3,250 EXP 3 Days
21 Hours
36 Minutes
13 → 14 3,500 EXP 4 Days
4 Hours
48 Minutes
14 → 15 3,750 EXP 4 Days
12 Hours
0 Minutes
15 → 16 4,000 EXP 4 Days
19 Hours
12 Minutes
16 → 17 4,250 EXP 5 Days
2 Hours
24 Minutes
17 → 18 4,500 EXP 5 Days
9 Hours
36 Minutes
18 → 19 4,750 EXP 5 Days
16 Hours
48 Minutes
19 → 20 5,000 EXP 6 Days
0 Hours
0 Minutes